Human 3D Character Modeller required to work on the measurement and 3D tracking for cutting-edge science using human biomechanics for robotics and virtual or augmented reality.
Experience
Candidates must have substantial human modelling expertise and a portfolio of work on challenging projects.
Also be advantageous
Unreal Engine and Metahuman
Unity
Python, C++, scripting, automation
Skinning or rigging
Retargeting
Cloth or clothing modelling
Optimising Model Geometry
Typical projects
Develop and manage highly realistic human models.
Skinning and rigging characters for use in demonstration games and experiences.
Prop design and modelling.
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