Software Development Technology Engineer – GPU Rendering

Job title:

Software Development Technology Engineer – GPU Rendering

Company:

Advanced Micro Devices

Job description

Job Description:WHAT YOU DO AT AMD CHANGES EVERYTHINGWe care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.AMD together we advance_SOFTWARE DEVELOPMENT TECHNOLOGY ENGINEER – GPU RENDERINGTHE ROLE:The AMD Game Engineering team works closely with external games software developers and publishers to create some of the best games on the planet. We help them to fully exploit the technical capabilities of AMD’s hardware products. Our aim is to raise the standards for gaming graphics and performance. You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.Key Skills: Graphics, Rendering, Direct X 12, Vulkan, Desired: ML, Neural TechnologiesTHE PERSON:The ideal candidate is a highly skilled software designer and engineer, strong in 3D math, fluent in C and C++ and the efficient use of discrete GPUs, APUs, and CPUs. You are team-driven and motivated to do things others might find too difficult. Able to communicate effectively and work optimally with different teams across AMD.KEY RESPONSIBILITIES:

  • Work with the external game development partners of AMD to enable them to produce their applications as efficiently as possible
  • Work with AMD’s architecture specialists to improve future products
  • Apply a data minded approach to target optimization efforts
  • Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture
  • Design and develop new groundbreaking AMD technologies
  • Participating in new ASIC and hardware bring ups
  • Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work
  • Develop technical relationships with peers and partners

PREFERRED EXPERIENCE:

  • Strong object-oriented programming background, C/C++ preferred
  • Ability to write high quality code with a keen attention to detail
  • Experience with modern concurrent programming and threading APIs
  • Experience with with DirectX-class development tools and techniques for Windows
  • Has strong graphics code optimization skills, in particular shader code optimizations
  • Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus
  • Effective communication and problem-solving skills

ACADEMIC CREDENTIALS:

  • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent

Benefits offered are described: .AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

Expected salary

Location

Warszawa, mazowieckie

Job date

Sat, 26 Jul 2025 05:25:35 GMT

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